Ghostly Late Night Show
Ghostly Late Night Show is a VR and PC slapstick comedy where you play a ghost directing your own animated cartoon episode — rig the props, stay out of Billy’s sight, and let the studio audience score your take.
You can actually get free early access from our Meta test channel.
You direct the act – Every show is different
Every gag is hand-animated in classic cartoon style — squash, stretch, and comic timing, the way slapstick is supposed to move. Trip the right prop and you get a full piece of physical comedy, not a physics accident.
Fifteen handcrafted episodes, each packed with gags waiting to be set off. Which ones you rig, in what order, and when you let them fire is your call. Set three to land in sequence. Or set up one and let Billy do the rest of the work. Move a chair six inches, and the whole act reroutes. Same room, different show, every time.

Sandbox: keep everything you unlock
Every episode you finish adds its prop to Sandbox mode — no script, no timer. Just the whole toybox and whatever you can build out of it. The more episodes you clear, the more there is to combine.

Pick an orb, open a door
Every episode starts on stage in front of the crowd. Choose from a shelf of glowing orbs — each holds a moment from Billy’s day: cooking, cleaning, watching TV, trying to relax. Load it into the portal machine and the door opens onto that scene.

Don’t let him see you
Billy can spot a ghost. Stay out of his line of sight while you set everything up. Get caught, and the act is over — and the audience will not be kind.

The audience decides
Step back through the portal and take the stage. The crowd rates your performance in stars. Weak show, polite applause. Great show, and new episode orbs unlock.

Who’s making it
Miltan — a three-person studio in Skopje, Macedonia. Three shipped VR titles across Oculus Go, Rift, and Meta Quest. Accepted into the Oculus Start program with direct support from Oculus. We’re looking for a publishing partner to fund full production — more handcrafted episodes, more props, and a sandbox that grows with every one.
What’s in the final version
- 15 Unique handcrafted episodes at launch — each a new scenario, a new routine, and a new set of things to do.
- Roughly 3 hours to play through them once. Longer if you’re chasing all stars. Even longer with the exponential growth of the Sandbox mode.
- Lots of hidden challenges and mysteries.
- Sandbox mode, which grows with every episode you finish.
- Online co-op for 2-4 players max.
- Voiced in 15 languages.
- One build, two ways to play — flatscreen with keyboard and mouse, or VR with
any OpenXR headset.
Release plans
- Platforms — PC on Steam (flatscreen and SteamVR), and Meta Quest standalone
on the Horizon Store. - Price — $29.99.
- Status — playable demo now and need to develop 13 more unique episodes targeting Q4 2026.
- Platforms — PC on Steam (flatscreen and SteamVR), and Meta Quest on the Horizon Store.
- After launch — new episodes on a regular cadence.
- Each one adds its prop to the sandbox, so every update makes the whole game bigger, not just longer.
Press, publishers, and creators.
A playable build is available on request — PC (flatscreen and VR) or Meta Quest. Email contact@miltan.co
Click the links below if interested in exploring in more detail:
